![]() It has a demolisher cannon which is S 10 AP 2 with 24" range, large blast, ordnance. It is one of few leman russ variants that has rear armor 11, which is a nice boost as their rear armor is one of the leman russ's biggest weaknesses. It is one of the most expensive now at 170. The demolisher is the next old one that has been around for many years. The MBT is one of the better generalists, not great at anything, but can deal with just about any situation you have. These are also one of the best backfield objective holders, they can sit back and pummel just about anything and be extremely hard to remove without significant firepower or CC flankers. Use them to put pressure on your opponent and draw them away from your infantry. Its hard to go wrong with them as they can threaten just about anything, even occasionally glancing a land raider. Tactics wise, the MBT is good starting back, using its long range to punch targets, and then move forward later, slowly advancing. I like these in squadrons of twos or threes, just to lay down large blast love. While the some of the others are cheaper base, once you start upgrading they often end up more than the MBT, so its a great choice for fielding AP3 large blasts that can still put a hurt on vehicles and infantry alike without a large investment. You keep this guy stock, keep the heavy bolter and just run with that. Because it is ordnance, that means other weapons will snap fire. Its armed with a Battle cannon, which is 72" range, S 8 AP3, ordnance large blast. At 150pts she is not the cheapest nor most expensive, sitting just about the middle of the variants pts cost. Fire barrels are good as CC is the best way to kill leman russes so it gives them good protection. They have access to all the vehicle equipment, of which a dozer blade is not a bad choice, camo netting is great for the long ranged variants. They can also take side sponsons, heavy flamers are 10, bolters 20, multi meltas 20, and plasma cannons 30. Upgrade wise, the leman russ variants can swap their hull heavy bolter for flamer for free, or a lascannon for 10pts. There is one exception to this though and that is ordnance weapons, which cause other weapons to fire as snap shots. The second is that they can always fire all their weapons, whether they moved or not. It has 3 HPs, is BS 3, and is a heavy tank. It has AV14 front, 13 side, and rear ten, with three variants having rear 11, but I'll get to them later. Even though the tanks are ponderous, they can be brutally effective and great in just about any army.įor the guard players unfamiliar with the leman russ, it is a nice big tank. How you want to see your leman russ squadron function is critical to deciding what you are going to take in that squadron. There really aren't any bad choices, though there are better ones. The leman russ variants are some of the best heavy armor in the game and when used right can steamroll any opposition. Though really this is more than one tank, its the unit that rolls it all together. Ah and now its time for the last one, the Leman Russ.
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